art of animated gif

Art of the Animated GIF

Description The animated GIF is a form of digital image that is almost 30 years old, but recent years have seen its resurgence through popular use in social content sites like Tumblr and Reddit. In this mission, students research the history of the animated GIF and learn how to produce their own. Goals learn about […]


Digital Audio

Digital technology supports the creation, the recording, and the distribution of audio media by individuals without requiring access to recording studios and radio broadcast stations. Hardware innovations, such as MP3 players, the iPod, and smartphones, have made possible the ability for audiences to listen to audio productions using digital devices. Networks have made possible the […]


Augmented Reality

Augmented Reality (AR) is a digital medium that presents information about users’ surroundings on devices such as smartphones, tablets, and smartglasses. The Merriam-Webster dictionary defines AR as both “an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (such as a […]


Interactive Fiction

“Will you read me a story?” “Read you a story? What fun would that be? I’ve got a better idea: let’s tell a story together.” — Adam Cadre, “Photopia” Interactive Fiction is a genre of game or electronic literature where users participate in the generation or exploration of a story world. In the early 1980s, text adventures like Zork and The […]


Adaptation, Remixes, and Mashups

Adaptations, remixes, and mashups are related in that they take existing materials and repurpose them. But technology and digital culture has opened up new and creative avenues to explore and experiment with these techniques. But questions of copyright, authorship, and originality, however, can make these kinds of projects fraught and complex. Goals: Learn about the […]


Weird Internet Stuff

Description To call any aesthetics “new” is, on the one hand, to assert an arbitrarily diachronic axiology onto cultural phenomenon. On the other hand, the phrase does provide a convenient shorthand for calling attention to certain, digitally-inflected patterns that give shape to everyday life. One popular phrase defines the New Aesthetic as the “eruption of […]


Gaming

SHALL WE PLAY A GAME? — WOPR / Joshua, Wargames (1983) Do you play video games? Of course, you do! Video games are an interactive medium capable of engaging their players with beautiful imagery, actively involving players in the creation of epic stories, or demonstrating complex ideas or philosophies. Games can also be massive wasters of time, […]


Creative Coding

Code is. Poetry is code? Code is poetry. Is code? Code? Is poetry is? Code. There are many reasons to write computer code. As we read from Nelson and Rushkoff (and plenty of others), learning how computers work and how to make them work is a fundamental competency of human existence. Yet putting it in […]


Beyond DIY: Critical Making

The Maker Movement evolved out of a DIY (or Do It Yourself) ethos, morphing into an approach to learning. From YouTube video how-to’s to hacking your electronics, the Maker Movement has reshaped how we interact with our physical environments, beyond software to hardware. But as this movement has evolved, particularly in higher education, we see […]